![]() ![]() To add a note, just tap somewhere that doesn’t currently have a note. To delete a note, tap and hold on the red pencil icon in the top-left corner of the screen and then tap on the offending note. It’s within this Edit view that you add and delete notes. Overall the notes will be louder or softer but the first three notes will still be quieter than the last three. When you change notes’ velocities, they scale accordingly-meaning that if the first three notes were quiet and the next three a bit louder, their loudness relationship doesn’t change. Drag diagonally over a group of notes and you can move, change the duration, or change the velocity of all of them at once by adjusting any one of the notes. You don’t have to work on a note-by-note basis. Notable Addition: You can now edit notes in GarageBand on the iPad and (in this case) the iPhone. As you drag the slider, the note plays at the velocity shown on the slider-getting softer as you drag the slider to the left and louder as you drag to the right. When you do, a slider appears, which you use to alter its velocity. To change its velocity, tap on it and tap Velocity in the series of buttons that appears. ![]() ![]() To increase or decrease a note’s duration, tap to select the note and drag on its right side to lengthen or shorten it. As you do, GarageBand will play the pitch associated with its current position-so, drag it up from C to E and you’ll hear C, C#, D, and E as you move the note over these pitches. Tap it and you see a “piano roll” view (rectangles on a grid that represent notes) of the track’s pitches. To edit a note in GarageBand 1.2, simply double tap on the note in a software instrument track (meaning a track that uses GarageBand’s internal sounds rather than a track recorded using a microphone or external instrument such as a guitar) and a series of commands appears, as it did in the past. All this could be done in the OS X version of GarageBand but not the iOS version-until now. Additionally, if you’ve missed a note altogether (or would like to cheat by adding a string of them that you couldn’t possibly play by hand), you can simply add the notes you want. If you’ve hit the wrong note, played a note at the wrong time, or banged on a note with too much force, you have the ability to edit what you’ve done-delete or move notes, shift notes forward or back in time, as well as increase notes’ velocity (which translates to louder or software volume along with a change in the sound’s character or timbre). By way of background, digital audio workstation (DAW) applications that record input from music keyboard controllers are like word processor applications in that they allow you to correct mistakes. ![]()
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